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Hello! I’m George, a game programmer with experience in 3Cs, gameplay, and AI.

I’m passionate about building high quality player experiences, and have strong knowledge of C++ and Unreal Engine.

I’m currently a Senior Engineer at Studio Gobo where we’re working on an unannounced title. Previously I spent 4 years on Hogwarts Legacy, focussing on avatar 3Cs, mounts, and AI creatures. Before that I briefly worked on For Honor.

I started programming at age 13, and soon became interested in making games, developing and releasing a number of small solo projects. I studied Computer Science at Fitzwilliam College, Cambridge, and graduated in 2018.